Substance Session: Space Station Cargo Rack with Javier Perez
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Excellent overview of unreal Ray-Tracing stuff, thank you! Any chance you can add the scene to the asset pack?

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Substance Session: Space Station Cargo Rack with Javier Perez
13 May, 2019

Learn how Javier Perez makes complex Substance materials with this livestream shared by the Substance team.

This year’s GDC 2019 featured an awesome Substance livestream. Javier Perez joined the Substance team at their studio to showcase a walk-through of his Space station cargo rack material.

The material was originally created for a Signature collection curated by Javier Perez for Substance Source. You can get more details on the collection here.

Had the pleasure to livestream and demo at the Allegorithmic booth at GDC this year. I go over my cargo rack material that was part of my signature series.

Here is the material:

Want to get more tips from the master of materials? Follow this link to find our exclusive interview with the artist about his awesome Axe project in Substance Designer.

Don’t forget to discuss the session in the comments.

The goal of the ClearCut courses is to teach you a solid workflow that is used in the AAA game industry. The second episode covers the process of creating 4 very different materials from scratch in Substance Designer.

Any future updates are included and will be available for download in case they are released. Next episodes are not included.

Check the full description

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