Allegorithmic collaborated with RDT to create a new set of surfaces.
These material will be perfect for games and VFX-oriented projects. The new set includes asphalt, pavement, wood planks, gravel paths, coastline sand and coral rocks, plus various types of rocks and muds. All are in 4K resolution.
Using Substance Designer, developers embedded a host of dynamic effects into each material to make changes according to conditions like the water level, the amount of dust and the random placement of distinctive elements (including gravel, flow paths in the sand, and levels of melted lava).
The pack is all about procedural effects that provide users with more flexibility to create new materials:
You can find more details on the latest addition here.