for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
The Substance team released a new collection of 20 technical fabrics on Substance Source! Composed of scanned, procedural, and hybrid materials, they allow for infinite variations thanks to the exposed parameters, and a great learning opportunity thanks to the graphs!
The new collection offers two kinds of materials. The first is composed of scans with modifiable parameters to play with. These materials are based on real-world data, but you still have the ability to synthetically modify several aspects of the material, such as color, scale, and more.
The team has also added entirely procedural fabric armors. These materials are said to reproduce plain twill weaving and simple knit structures. You have absolute freedom here as every single brick that comprises the material is modifiable.
You can get more details on the news here.