Superhot Goes VR
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
San Francisco US   19, May — 24, May
Krakow PL   21, May — 23, May
London GB   29, May — 1, Jun
Birmingham GB   1, Jun — 4, Jun
Latest comments
by Lincoln Hughes
48 min ago

Hmmm, i'm assuming that you're talking about the base of the plant moving as much as the top? If so, not really unless you wanted to make your own custom shader to control only the top vertices in the mesh. Right now, inside of the foliage shader, it's a super basic grass wind node that comes with the base version of Unreal... Let me know if you find a solution for this :)

by Tudor Whiteley
3 hours ago

Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor

by Assignment help
12 hours ago

Our expert guides dependably work in a state of harmony with the necessities given to us, and this makes our task arrangement a perfect one. We provide best Online Assignment Help . Allassignmenthelp deals with all the contextual investigations and assignments relating to aces. https://www.allassignmenthelp.com/

Superhot Goes VR
14 June, 2016
News

Looks like Tomasz Kaczmarczyk and his team have decided to take Superhot to virtual reality.

There’a s new trailer, showing some more challenges, which you’ll face in VR. There are no additional details there, except for a short Kickstarter update, saying that the developers are “doing secretive work on a bunch of grand VR plans. We can’t tell you too much but SUPERHOT in VR is going to be fun, oooh so much fun”.We believe them.

Plus developers are promising some nice content updates for Super Hot, so keep your eyes open.

Source: pcgamer.com

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz