Superhot Goes VR
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Latest comments
by Matthew Scenery.Melbourne
2 hours ago

Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model

by Shaun
3 hours ago

OMFG....PLEEEEEEEEEEEEEEEASE!

To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.

Superhot Goes VR
14 June, 2016
News

Looks like Tomasz Kaczmarczyk and his team have decided to take Superhot to virtual reality.

There’a s new trailer, showing some more challenges, which you’ll face in VR. There are no additional details there, except for a short Kickstarter update, saying that the developers are “doing secretive work on a bunch of grand VR plans. We can’t tell you too much but SUPERHOT in VR is going to be fun, oooh so much fun”.We believe them.

Plus developers are promising some nice content updates for Super Hot, so keep your eyes open.

Source: pcgamer.com

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