Swedish Devs Launch A New Studio
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Anaheim US   29, Mar — 1, Apr
RALEIGH US   30, Mar — 1, Apr
Latest comments

Those animations look amazing!! Great job!

Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.

This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!

Swedish Devs Launch A New Studio
21 May, 2018

Take a survey

Three Swedish game industry masters, Arcade Berg, Tor Frick, and Jonathan Heckley, have joined forces with entrepreneur Erik Gloersen (Funcom, Looking Glass, 2K Czech) and Goodbye Kansas to launch a new studio called Neon Giant in Uppsala, Sweden. The team is said to be working on a mysterious cyberpunk title. Berg, Frick, and Heckley used to work for Machine Games during the development of Wolfenstein games.

We are a group of game veterans with a past in some of the world’s biggest action game franchises. With a combined game development experience of 70 years, we felt it was about time to create our own game studio, built around a small but extremely talented team. We are hard at work on our first title set in a brand new cyberpunk world.

At Neon Giant, every team member is a key player, empowered to help us fulfill our bold vision: to create world-class action games that will stand proud and tall with the giants.

Neon Giant is funded by Goodbye Kansas Game Invest, a project that previously helped several Swedish developers, Experiment 101 and BioMutant, for example. The team has also funded The Bearded Ladies and their work on Mutant Year Zero: Road to Eden.

We are planning to start hiring pretty soon at a modest rate. We are aiming to keep the studio quite small, so every hire will be someone who can bring something new to the studio, as every employee will be a key player with lots of responsibility and freedom.

Tor Frick 

Here’s some concept art from Neon Giant to steal a glance of the upcoming title:

Little is known about the team’s progress, so we’ll have to wait for more details. You can follow the project on Twitter and Facebook

Source: neongiant.se

Leave a Reply

2 Comment threads
0 Thread replies
Most reacted comment
Hottest comment thread
2 Comment authors
testureAlex Recent comment authors

@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges?

aka business as usual?


So uhh.. What’s happening at Machine Games then?