Eduardo Porceli showcased his amazing artwork.
Eduardo Porceli, a talented Character Artist, showcased a new artwork depicting an anthropomorphic turtle character.
The prop was made in ZBrush, Maya, Marvelous Designer, Substance 3D Painter, Houdini, Unreal Engine, and Marmoset Toolbag. The artist shared that he created the model to practice concept art and design. The project includes not only static renders but also an animated version of the character in a natural environment with cinematic vibrant colors:
Eduardo Porceli also shared some WIP images of the project.
Marmoset Toolbag render:
Images from ZBrush:
Other WIP shots depicting stages of the creative process and providing a closer look at the details:
Take a look at some other of the artist's works:
Einar, The Kind Ogre:
Alligator Snapping Turtle:
Visit Eduardo Porceli's ArtStation page and join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, LinkedIn, TikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.