Taking VR to the Next Level with ProRender and UE4
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you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
17 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Taking VR to the Next Level with ProRender and UE4
22 January, 2018

Have you already tried mixing Radeon ProRender and Unreal Engine 4? The thing is that this combination can take your VR development to the next level. Check out a new video with Brian Pohl from Epic and Michael Katz from AMD to learn more about the possibilities of the technology. 

Brian Pohl from Epic and Michael Katz from AMD demonstrate how Radeon ProRender and the Radeon ProRender Game Engine Importer enables the fast and easy transfer of high quality CAD data into Unreal Engine for VR visualization. Using the latest in both hardware and software technologies, Epic and AMD are joining forces to take VR game and application development to the next level.

Newegg Studios 

You can learn more about Radeon ProRender here

Source: YouTube

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