Brian Pohl from Epic and Michael Katz from AMD discussed the advantages of mixing Unreal and Radeon’s technology.
Brian Pohl from Epic and Michael Katz from AMD demonstrate how Radeon ProRender and the Radeon ProRender Game Engine Importer enables the fast and easy transfer of high quality CAD data into Unreal Engine for VR visualization. Using the latest in both hardware and software technologies, Epic and AMD are joining forces to take VR game and application development to the next level.
You can learn more about Radeon ProRender here.