Hello ! I am a video game student @ILOI & I am very thankful, your speech is very motivating .
Except the dude clearly doesn't know much of anything about the 3D game pipeline. Yeah, if you're very skilled, a high poly sculpt could, certainly. But then there's retopology, UV mapping, texture baking, rigging, animating, other means of optimization once imported into the engine. Granted it wouldn't take anywhere near the production time of a AAA character (Which the High-poly sculpt took maybe 10-15 hours altogether, but the finished character took ~94 hours). And granted pokemon models aren't nearly as complex as that, but I think at least a 1-3 hours from start to finish to be a fair average expectancy of artists who know the work flow well enough. I just hate how people are so critical of artists when they clearly don't understand what goes into it.
China juggernaut Tencent Holdings is going to buy a majority stake in Supercell from SoftBank Group Corp. The deal is valued at $8.6 billion. This is not the first time the Chinese company is making a big acquisition. Tencent already got stakes in Epic Games and Riot Games.
According to the most recent news publication, Supercell will have Tencent’s backing in China and will more aggressively try to conquer this market. Tencent will acquire about 84.3 percent of Supercell via a wholly-owned consortium, including all of SoftBank’s 72.2 percent stake.
Tencent expects to maintain a 50 percent voting interest, but there will be opportunities to outside investors. Supercell created a number of successful games, including Boom Beach and Hay Day. Their biggest hit so far is Clash of Clans.