Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
LowlyPoly has a nice set of hand-painted, perfectly tileable rock textures on Unity Asset Store. The textures actually look like the ones used in World of Warcraft or Darksiders series.
The set requires Unity 5.4.3 or higher.
- 5 Textures
- 2048px by 2048px (easy to downsize to 512*512px)
- TGA format
- Normal Map included