Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Some exciting news for 3D artists here. With Textureref.com now not only will you be able to get texture reference from the website but also object reference. This means that the website can be useful for many type of artists, from texture artists to modelers and concept artists.
Their database is growing fast with an average of 10 new reference kits being added each day.
What is more, after a lot of requests the project has now given people the ability to share their favorite reference kit using the little orange copy button on the images. When you make a texture or object you can easily give people a link to your reference.
You can check out all their new content and find tons of goodies here.