The Amazing Spider-Man Needs Character Artist
Events
Subscribe:  iCal  |  Google Calendar
Birmingham GB   20, Sep — 24, Sep
Chiba JP   20, Sep — 24, Sep
Ohio US   21, Sep — 24, Sep
Los Angeles US   27, Sep — 1, Oct
Latest comments
by Assignment Help
2 hours ago

An unmatched and nonpareil post i have ever seen. The content is so appealing that it has created an impulse to avail Assignment Help Singapore services. http://www.myassignmenthelpsg.com/

by Ethan Hunt
16 hours ago

This is beautiful, great work. Would love to walk around in this city

Wow, I am 22 years and self thought still trying to be a good artist, I am using blender in a country where no one cares. Thanks a lot for this inspiring article. I am not as good as this, you are very good.

The Amazing Spider-Man Needs Character Artist
14 October, 2016
News

Insomniac is looking for an amazing character artist to work on its upcoming game about your friendly neighbourhood Spider-Man. Don’t miss the chance!

screenshot-2016-06-13-22-16-14

Day One – work on a Spider-Man game. Sounds pretty amazing. Not sure we need to do much more in regards to a posting other than mention that. It could be considered a mic drop. Maybe it is, but Insomniac Games is looking for a character artist to create models, textures, and shaders for characters and other key assets for our games. Keep reading if that sounds like something you’d be interested in doing.

Essential Duties and Responsibilities

  • Maintains consistent style under the direction of the Art Director and Character Lead
  • Creates models, textures, and shaders for characters, vehicles, weapons, and props
  • Uses knowledge of human and animal anatomy to ensure that models achieve a high level of functionality and design aesthetics
  • Checks character assets in context in the game to identify scale and design issues
  • Optimizes models and shaders.
  • Actively participates in technical and artistic problem solving
  • Works closely with animators and riggers to ensure models deform correctly and are functional
  • Solves problems with visual design; fills in the gaps between concept art and modeling
  • Meets with other character artists to discuss style and technique and maintains visual consistency
  • Other duties may be required

Education and/or Experience

  • Bachelors Degree (B.F.A.) from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience.
  • Advanced understanding of Photoshop, Maya and Z-brush, Mudbox or equivalent.
  • Advanced understanding of generating normal maps from high poly models.
  • Understanding of node based shader networks a plus. Understanding of source control with Perforce or the equivalent.
  • Other Skills: Drawing, sculpting, and conceptualization skills with an ability to adapt to established styles. Understanding of clean edge flow and best practices for modeling for animation performance. Knowledge of human and animal anatomy. Strong traditional painting skills in both stylized and photorealistic styles. Ability to meet deadlines under tight schedules. Willingness to receive direction and work closely with a team.

Apply Now

Source: Insomniac

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz