The Basics of UV Mapping
Vendors
Events
Subscribe:  iCal  |  Google Calendar
Cologne DE   22, Aug — 26, Aug
Seattle US   28, Aug — 30, Aug
Atlanta US   30, Aug — 4, Sep
SEATTLE US   31, Aug — 4, Sep
Vancouver CA   5, Sep — 9, Sep
Latest comments
by Arran Dunn
3 hours ago

Awesome

by Mohsin Majeed Siham
6 hours ago

Very nice advice for Beginners....Really Helpful...Thanks....

The link under texturing is broken, here is the correct link. http://docs.cryengine.com/display/SDKDOC2/Ambient+Occlusion+and+Normal+map+bake+using+Xnormal

The Basics of UV Mapping
2 August, 2018
News

This 20-minute video tutorial from FlippedNormals will teach you how to cope with UV in Maya.

The video covers the basics of UV mapping. Maya is used as the basic software, but the process also works for Blender, 3ds Max, Cinema 4D, and other 3d modeling software. Let this tutorial serve as a reminder of how important simple shapes are to UVs.

Thanks to FlippedNormals you can now revise your UV foundations a bit.

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz
Related
Environment Art
Environment Design
Interview
Partners’ project