Thanks for featuring my alpha pack. I always try to keep the price super low so everyone can afford it, and such articles mean a lot! Thanks again. -Jonas Roscinas
not sure what the program will be...fancy video and I love everything allgorithmic does but I really dont know what this will be any thoughts
The Pixologic team has shared a talk by senior artists from Guerrilla on the Character Art of Horizon Zero Dawn. The artists discussed useful tools, their way of dealing with normal maps, converting high poly versions into textures and other aspects of production.
- The anatomy of fabric
- Arno’s live demo
- Hard surface for characters
- Ben’s live demo
What do you think about their approach to Character Art? Is there something special here? What would you change? Share your thoughts in the comments below.