The Character Art of Horizon Zero Dawn with Guerrilla Games
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Latest comments
by Zac
9 hours ago

Really cool in VR, but I wish the camera would be locked to the cart, so that it felt like I was sitting in it. Now when the cart moves, the head does not follow so it feels like I'm just floating with no contact with the cart.

by edwardoamoah18@Outlook.com
9 hours ago

this is very inspirational. I love the look and feel of your environment

by TrickBox
19 hours ago

Nice ad Amazon but can we please at least have some cool behind the scene screenshot and informations instead of the regular Media tab of the official website ?

The Character Art of Horizon Zero Dawn with Guerrilla Games
10 October, 2017
News

The Pixologic team has shared a talk by senior artists from Guerrilla on the Character Art of Horizon Zero Dawn. The artists discussed useful tools, their way of dealing with normal maps, converting high poly versions into textures and other aspects of production.

Overview:

  • The anatomy of fabric
  • Arno’s live demo
  • Hard surface for characters
  • Ben’s live demo

What do you think about their approach to Character Art? Is there something special here? What would you change? Share your thoughts in the comments below.

Source: YouTube

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