The Doom Team To Handle The Wolfenstein 2 Switch Version
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by jhon perker
3 hours ago

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You may want to credit Critical Role and Sam Riegel for the character creation.

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The Doom Team To Handle The Wolfenstein 2 Switch Version
20 December, 2017

It appears that the team which worked on the Nintendo Switch port of Doom is now handling the Wolfenstein 2: The New Colossus Switch conversion. Panic Button has released a beautiful version of Doom for Nintendo fans, so this choice is quite logical. “It’s the same people,” states Andreas Öjerfors from MachineGames.

They’re experts at the Switch and now they’re experts with the engine so we work with them, and the Doom version turned out to be really kickass on the Switch so I think Wolf will be the same.

Andreas Öjerfors, MachineGames 

Andreas Öjerfors has also said that the team has no plans on releasing a VR version of the game:

We have no plans of turning the game into a VR experience. But at some time we would love to do some VR experiments, absolutely, and we are very interested as a studio in creating that physical sense of being in the world, so it would be interesting to try that out in VR, We’ll see.

Andreas Öjerfors, MachineGames 

Bethesda hasn’t clarified the situation yet, but we’re sure the studio will make an announcement in the near future. Wolfenstein 2 has already been announced for Switch for release in 2018, so we expect a great port from Panic Button again.

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