Polycount community has picked the best Polycounters, software, studios, and games.
Polycount has announced the winners of the first annual Greentooth awards. The Greentooth awards are focused on four categories: Polycounters, software, studios, and games. Let’s take a look at the winners.
Tor Frick – Freelance 3D Artist/Art Director
The undisputed king of bevels, a source of inspiration, selflessly sharing his techniques.
Josh Lynch – Senior Environment Artist at Monolith Productions
One of the true masters of PBR and Substance Designer.
Wes McDermott – Integrations Product Manager at Allegorithmic
The one to always share some tips and tricks with Allegorithmic software lovers.
Allegorithmic Substance Painter/Designer
The industry standard for procedural texture creation.
One the most popular game engines and one of the best renderers to create beautiful environments.
The one behind Unreal Tournament and Gears of War, Paragon, and, of course, the legendary Unreal Engine.
CD Projekt Red
The Witcher 3. Just play it. Or keep waiting for the studio’s next title.
Blizzard has published a new type of drug – fast, unforgiving and fun.
Uncharted 4: A Thief’s End
The game that defines story based action games just like GTA defines open world games.
The Witcher 3
One of the best RPGs with one of the most brilliant stories.