Thanks for sharing and detailed production breakdown
i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.
Keith, I just wanted to stop by and say: Thank you.
The Last Leviathan is a physics-based, ship building and destruction game. The player constructs battle ships to crush adversaries and massacres the monsters encounter around the ancient seas of Middenhir. On your voyage to uncover where The Last Leviathan lies player will discover a world full of rival ships, mythical monsters, wrecked flotsam, physics-puzzles and hidden treasures. It is being developed by Super Punk Games, a small indie developer from Nottingham, England.
With blocks bought, found or plundered, you’ll craft boats capable of conquering pirates, out manoeuvring racing ships, disintegrating towers high on the coastal hills and solving mysteries.
Across the busy seas of Middenhir you’ll encounter many ships from clans far and wide. Some will be friendly and want to trade, others are looking for blood and booty – Yours!
Some say these behemoths are the descendants of The Last Leviathan, others just refuse to accept that they exist. Once you’ve seen one on the horizon you’ll wonder how you ever thought of anything else.
Monster battles will be the pinnacle of your experience in The Last Leviathan. You’ll need to analyse the monster’s weaknesses, craft bigger weapons, build a specialised ship and then release the dogs of war with true, commanding skill.
Three modes are said to be available when the game is released in Early Access in Q4 2016:
- Voyage: Build, sail, navigate and fight across the seas, unveiling the secrets of Middenhir in a voyage of survival and discovery.
- Creative: Completely open sandbox for you to be inventive or just enjoy the sights and relax in.
- Battle Seas: An ocean of fights and challenges including: survival, last man standing, racing, waves, and many more that we (and you) haven’t thought of yet!
Source: The Last Leviathan