The Level Design Triumph of Super Metroid

Mark Brown shared a new video, devoted to the world building of Super Metroid.

Mark Brown shared a new video, devoted to the world building of Super Metroid.

In the latest episode of the Boss Key series of videos (via Gamasutra), Mark Brown dissects 1994 hit Super Metroid trying to find the essence of the perfect Metroidvania. He tries to figure out how developers developed tools, which helped them guide the players through incredible labyrinths, without getting them frustrated or lost.

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