The Making of Allegorithmic Tribute
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Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Vancouver CA   4, Sep — 7, Sep
Latest comments

Oh shit!

by S.K.O
14 hours ago

VUE without competition

by John
14 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

The Making of Allegorithmic Tribute
12 September, 2017
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Vinícius Cortez has recently presented an awesome Allegorithmic Tribute project. It is a complex substance inspired by the Dead Fish Pile from Eric Wiley (you can read more about it here) that was created with the help of Substance Designer. The artist gave a little talk, sharing some details on the production process. 

This Substance is my most varied so far, gave me a lot of work but at the same time was very fun to do, the idea was to make a material to study better more complex shapes.

I’ll talk a little about the main elements.

The creation of strawberry shape was not as complex as I thought it would be.

For the chantilly was even more simple.

And for the Allegorithmic text was very simple too.

Non uniform blur is a very powerful node! Hope these simple techniques can help you.

Vinícius Cortez, Environment/Material Artist 

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