this is so cool! as someone who doesn't really understand the process of making simulations, i liked the explanations and it makes me appreciate the amount of work and creativity that's involved in making them.
Godot forever s2
Check out another great GDC talk that will tell you about the journey behind Divinity: Original Sin 2.
In this 2019 session shared by the GDC team, Larian Studios’ Swen Vincke discusses all the strategies employed to make Divinity: Original Sin 2 a better game than Divinity: Original Sin 1, and how they turned out.
It appears that it was quite a bumpy ride, but the team managed to deliver a great game that made fans happy. What are the decisions that made it a success? Watch the full session to find out.
As always, don’t forget to share thoughts on the session.
Abandoned Post Apoc Apartment Game Props by Dekogon is a bundle of high-quality assets and includes all meshes, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Additionally includes RAW files (Obj, Fbx, and Textures) for use in other engines or software.