Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
The Rookies team has now more than 3000 entries, and you have just two weeks remaining before they close for submissions (31st May). The last week for the team is always madness with another 1000 entries coming in the final few days.
The Rookies offers students a “stamp of approval” as they transition from school to production, enabling their work to be seen, graded and commented on by industry experts. Applicants/they can also find out where they stack up against their peers. Winners walk away with studio internships, school scholarships, and prizes.
Since 2009, The Rookies have helped place 89 students in jobs across Asia, Canada, Europe, Oceania and the US. Past highlighted students have gone on to work on films such as “Wonder Woman,” “Guardians of the Galaxy,” “The Mummy,” “Iron Man,” “Captain America” and “The Avengers” and AAA level games such as Hellblade, Far Cry, and Middle-earth: Shadow of Mordor.
The official categories for 2018 are Feature Animation, Digital Illustration, Visual Effects, Game Development, Virtual Reality, 3D Motion Graphics, Product Visualisation and Architecture Visualisation. Film of the Year (Visual Effects, 2D Animation, and 3D Animation), and Game of the Year (Console and PC, Virtual Reality and Mobile).
To be eligible to enter you must 18 years or older, and have attended a certified higher educational training facility such as a University, Academy, College, or Institute of Technology, between January 2017 and May 2018.
You can learn more about the project and join the party here.