Hi. Can you tell how the glass material was made? I found it very interesting.Congratz
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Dammit. Not again. This is path tracing not Ray tracing. Ray tracing is practically an hybrid scam. This is the real stuff, the stuff from Disney and Pixar movies. Stop helping Nvidia sell ray tracing. It's not good.
Developers from Frogwares have shown the first glimpse of gameplay of their impressive UE4 game.
There are chances that you probably like Lovecraft. I mean who doesn’t? His works inspired hundreds of artists all over the world, including many game developers. However, there’s still no good Lovecraftian game out there. Except for Bloodborne, but it’s really not that connected to his works.
Ukrainian game company Frogwares is trying to change that. Developers are tirelessly working on a new open-world detective game The Sinking City, which is probably one of the most faithful renditions of Lovecraft worlds. Here’s a little glimpse of the synopsis.
Recently Frogwares released a little developer diary, which showcases some elements of gameplay. It looks absolutely fantastic. You move around a sinking city on a boat, shoot tentacles, solve cases, get scared, face some monsters. Everything is non linear, super detailed, very well lit and the material work is impeccable.
The game is being produced with the help of Unreal Engine 4 and features some very neat visuals. Frogwares is going to show the game on GDC 2018 and we’re very excited to have a closer look!