The Team of Command & Conquer and Red Alert Remasters
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by Joshua Robbins
26 min ago

Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!

Firstly,Amazing work !! But a doubt..for the background thing mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.

by Valerie Lynn Milano
22 hours ago

Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication and am trying to get one of my journalists to interview you.

The Team of Command & Conquer and Red Alert Remasters
15 November, 2018

Electronic Arts announced that the Command & Conquer remasters will begin with Tiberian Dawn, the story of the first Tiberium War between the Global Defense Initiative and the Brotherhood of Nod that was originally told in the original Command & Conquer, and the alt-universe Command & Conquer: Red Alert, plus all their expansions. 

The best thing is that the remastered versions are said to be developed by Petroglyph Games, a studio created by former Westwood employees who are responsible for the origins of the Command & Conquer series. Composer Frank Klepacki, who worked on the music for the C&C games and a pile of other Westwood classics, is also joining Petroglyph as the composer and audio director on the remastered games. 

“Here we are 20+ years later and EA has reached out to us regarding C&C. They had decided it was about time to revisit the original C&C games to give the fans what they had been asking for. Petroglyph has many former Westwood employees and is a perfect fit for bringing the original Command & Conquer games back to life,” Command & Conquer co-creator and Petroglyph co-founder Joe Bostic stated on Reddit. “I’m excited to revisit the original Command & Conquer and Red Alert for our legacy fans, along with introducing the games to a new audience! Our battle-plan mission is to ‘remaster’ rather than ‘remake’ the original C&C games.”   

Bostic states that the team wants to take advantage of technology that wasn’t available in 1995 and asked fans to help them define the vision of the future remasters. 

“If you could turn back the clock, what would you have wanted in the original C&C games? How true to a remaster should we adhere do? What modern improvements can be added without deviating from the core game? Balance changes?” he said. “We will be starting development soon, so now is the time to let your voice be heard.” 

Make sure to share your thoughts on the news in the comments below.


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Rubi Recent comment authors

Balance changes please!