Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
Gael Kerchenbaum has recently shared a post on an event that the artist created for people working on VFX, Games, and Collectibles around London. The event is called ‘The VFX Creature’s Drink‘ and it has already happened a few times before. The next one is set for the 22nd of October. Basically, it’s an awesome opportunity to meet other passionate artists.
The former meetups welcomed artists from MPC, Framestore, Dneg, ILM, One Of Us, Axis Animation, The Creative Assembly, FlippedNormals and other studios. This time, Jeremy Celeste, the owner and founder of Texturing.XYZ will also join the party.
Are you a student? The party is perfect for you too. “The idea is to be able to share a drink, learn cool things and make new connections. So feel free to join us,” said Gael.
The event will happen in London, in the PorterHouse (from 6pm to 11pm).
You can get more details here.