Another mind-blowing scene by Liam Tart that will take you to stars.
Tidal energy generators slowly generate power from the currents of methane lakes on the moon of Eleos VI, whilst the countless other moons circle the looming gas giant overhead.
Landscape generated in World Machine and all materials generated in Substance Designer. Moon orbiting effect achieved through rotation in Unreal Blueprints.
Inspired by the beautiful vistas seen in ‘Space Engine’ by Vladimir Romanyuk.
This guy constantly amazes us. His art is not just about some technical details and complex settings, but about the mood. A mood that makes you look at his scenes again and again, searching for more pieces of story.
Make sure to check out other Liam’s projects on his ArtStation page. There are all kinds of stuff here – nostalgic rooms, sci-fi halls and high-quality assets.