Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model
To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.
Working on a pixel game? Check out this high-quality tile set that will help you build levels really quickly with great colors and options for ramps, floating platforms and background/foreground for greater depth.
The set features 78 tiles with:
- 32×32 px tiles
- Grass tiles
- Dirt tiles
- Dirt to grass and grass to dirt seamless connection tiles
- Ramp tiles
- Inner corner tiles
- Outer corner tiles
- Foreground and background tiles with different color palette to create levels with more depth
All the assets can be used in commercial or non-commercial projects for games only. You cannot resell or modify these assets to sell under a different name.