Create endless amounts of different tile presets with this material by Timothy Dries.
Made this material as a fun exploration and tried to push my knowledge about substance designer.
This material has a bunch of exposed parameters that are easy to use and makes is easy to generate endless amounts of different tiles.
Get the full material graph and see how I created this material with the full documented graph and use it for yourself if you want as well. The material is setup in a way that makes all the parameters that are needed to create variations really easy to access, other than that the entire graph has been documented to help people find their way through this massive bundle of nodes.
This package contains: