Tips for Modeling a Complex City Scene
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Latest comments
by Axx
11 hours ago

That helmet tho I think that one is spot on with kinda like a classic feel to it.

by Axx
11 hours ago

If I'm not mistaken, in the canon Samus can form the suit around her with her mind. In that case it's not necessary to make the suit industrial-looking (or the arm cannon that big) or have the paint stripes mentioned above, since Samus doesn't have to go buy parts to weld in place to upgrade anything. Also those glow plugs (bolts?) look bad, I get the blizzard look but I would change those and make them not come out of the suit like that. Something that wouldn't be necessary for someone that can form the suit around them.

by Artemis
13 hours ago

I like everything EXCEPT the caution stripes on her thighs. The caution stripes look terrible. Take them off.

Tips for Modeling a Complex City Scene
31 January, 2017
News
3D artist  has presented a list of 17 useful tips or steps for creating a city scene. He broke down the process of building the environment into easy parts explaining the algorithm behind the complex modeling. 

Here is a little glimpse at the guide by : 

06. Modelling the city structure

Buildings are built up one by one

The next step is all about replacing the created basic objects with real objects. Here, all of the gathered reference photos come in handy. A lot of people say that it’s better to work on the whole picture at once, but I like to focus on each individual element at a time. In this case, I make building after building (as the numbers on the illustration show) and make sure that they match more or less stylistically to one another.

07. Basics and rhythm

Rudimentary shapes can be used repeatedly

It’s vital to use the Array/Modifier function to create buildings in 3D. Create as many repetitive assets as possible: ledges, ornaments, pillars, windows and doors. In architecture, many elements are simple primitive shapes multiplied many times. The more recurrent assets are created at the beginning, the faster work will be in the future.

Make sure to read the whole breakdown here

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