Tips on Baking from Paul H. Paulino

Learn how not to mess your result with baking.

Paul H. Paulino shared a new video for Texture Artists which explains some baking processes using Substance, Mari, Nuke, and Zbrush. The artist discussed essential techniques and showed how you can get good results.

"Baking Maps for texturing is just like baking food in real life. It can either make you really happy or completely mess your final result," wrote the artist. "In my opinion, using good bakes to our advantage and extracting our model's details is one of the best and easier ways to achieve photorealism."

You can find other videos from Paul here. Don't forget to join our new Telegram channel where we'll be sharing breakdowns, latest news, awesome artworks, and more.

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