QuasiKrystal released a new version of its new render pass and generic task manager for 3Ds Max.
Learn the details of a huge update of the Blender add-on.
Dan Sumaili and Sander van Der Steen talked about the team’s tools development and pipeline approach during the GDC talk.
Get a useful plugin for your Substance Painter workflow from Timothee Maron.
Charles-Arthur Bourget did a talk during Devcom 2020 and discussed the animation workflow at Nukeygara.
AMD released the new update of its GPU renderer.
Check out a tool to play tabletop RPGs online where you can create your own spaces.
Pixologic released an important update.
Unity Technologies became a Patron Member of the Blender Development Fund.
- 1Is Blender Becoming An Industry Standard?
- 2Creating a Stylized Chaparral Environment in UE4
- 3Magma Studio - A Collaborative Browser-Based Drawing App
- 4Bethesda Is Overhauling Its Engine For Starfield & TES 6
- 5UV-Packer 3 Released For Free
- 6Battlefield 4 Fanart: Creating an Abandoned Construction Site in UE4
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