$16 for a *very* non-performant material? If this was intended for use in high-detail scenes, not meant for gameplay, one would generally just use a flipbook animation, or looping HD video texture (both of which are higher quality and available for free all over). I love options, but c'mon, that's pretty steep. $5, maybe. And you can loop in materials, using custom HLSL nodes. Also, there are better ways of doing this, all around. Somewhere on the forums, Ryan Brucks (of Epic fame) himself touched on this. I've personally been working on a cool water material (not "material blueprint", thankyouverymuch) and utility functions, and am close to the quality achieved here, sitting at ~180 instructions with everything "turned on". The kicker? It's pure procedural. No textures are needed. So this is cool, no doubt about that. In my humble opinion though, it's not "good". It doesn't run fast, and it's more complicated than it needs to be.
Lee is right - you can use a gradient effect when you vertex paint in your chosen 3d modelling platform (I've done it in max), meaning the wind effect shifts from nothing to maximum along the length of the leaf/branch/whatever.
I'm fairly certain you can vertex paint the bottoms of the foliage and control the movement using vertex colors along with the wind node. I did this in an earlier project and was able to create a scene with grass that moved less and less as it went down until stationary. I created the grass and painted the vertexes black to red (bottom to top) in Maya.
Gamespot has recently published a list of the best selling games of 2016, courtesy of The NPD group. The research is based on both online and retail sales for physical video game products and full-game digital downloads from participating publishers (Blizzard is not participating). This list does not cover the whole market (no Steam) so treat these with a grain of salt.
Probably the most surprising thing in the list is the dominance of 1. Call of Duty: Infinite Warfare. We actually though the game was going to show mediocre results in sales, but the market proved us wrong. The design work in this project is amazing. The other odd thing is that we have Grand Theft Auto V on the 6th position. That’s an incredible achievement for a game, which was released back in 2013.
Best-selling Games of 2016
- Call of Duty: Infinite Warfare
- Battlefield 1
- The Division
- NBA 2K17
- Madden NFL 17
- Grand Theft Auto V
- Overwatch (no Battle.net sales)
- Call of Duty: Black Ops III
- FIFA 17
- Final Fantasy XV