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Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
inXile Entertainment and Techland Publishing have announced the release date for Torment: Tides of Numenera – February 28th, 2017.
The game is created and developed by inXile Entertainment, which consists of industry icon Brian Fargo and many other veteran creators of the original Planescape: Torment – one of the most critically revered cRPGs in gaming history.
Pre-orders for the Day One Edition and The Collector’s Edition are also now available. For a full list of what is contained in the Collector’s Edition along with pre-order incentives, see the official trailer here.