TOXIKK: Nice Take on Classical Online FPS
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Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

by some guy
12 hours ago

It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.

by Nathan Ayotte
12 hours ago

Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.

TOXIKK: Nice Take on Classical Online FPS
5 September, 2016

TOXIKK is a new FPS game, which sort of looks like UT and Quake 3 arena blended together into one bloodthirsty cocktail. It’s got glorious visuals, powered by Unreal Engine. Not sure which version, but it looks a lot like UE3. It’s got complex and refined gameplay, with awesome guns, great levels and amazing movement system. In TOXIKK users are free to move wherever they want thanks to wall-jumps and versatile set of moves and the vertical structure of the levels.

It’s a paid game. It doesn’t have classes, skins, and other stuff, which developers want to sell. Instead they are going for hardcore premium title. It’s not free, true, but it does offer a limited version, which is available for everyone.





The game is being developed by Reakktor Studios. The company was in 1991. The team developed over a dozen of PC and online games like Neocron and Neocron 2. Let’s hope that their new online shooter will really become a new online standard of PC-gaming.

TOXIKK 1.0 will be published on September 9th, 2016.


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