Hello ! I am a video game student @ILOI & I am very thankful, your speech is very motivating .
Except the dude clearly doesn't know much of anything about the 3D game pipeline. Yeah, if you're very skilled, a high poly sculpt could, certainly. But then there's retopology, UV mapping, texture baking, rigging, animating, other means of optimization once imported into the engine. Granted it wouldn't take anywhere near the production time of a AAA character (Which the High-poly sculpt took maybe 10-15 hours altogether, but the finished character took ~94 hours). And granted pokemon models aren't nearly as complex as that, but I think at least a 1-3 hours from start to finish to be a fair average expectancy of artists who know the work flow well enough. I just hate how people are so critical of artists when they clearly don't understand what goes into it.
Miss those 8-bit Nintendo games but won’t play them because they look too old? It seems that there is solution to that problem.
3DNES is a new emulator for the Nintendo Platfrom that can transfrom the system’s classic 8-bit games into 3D images with depth. You can check it out right now if you are using the Firefox browser by going to 3DNES.com. All you need is to upload your legally acquired NES ROMs to a cloud-storage site like Dropbox and then you can start playing games like Super Mario Bros. in 3D.
The result might be shocking sometimes, because those games are simply not meant for 3D, but it is still a pretty great way to replay your beloved games. That’s what might come out of it: