Tutorial: 2D Image Into Geometry
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by Amy
2 hours ago

You need to make it clear that this is an interpretation of someone else’s character and credit them (Sam Reigel, from Critical Role).

by Amy
2 hours ago

As great as this is, it’s not actually “your character” so you should really credit Sam Reigel of Critical Role who created this character, and make it clear this is your interpretation of it, because you make it sound like it was all your idea.

by run 3
2 hours ago

Thanks for your post! It's been a long time since I read a good article and such a meaning! I hope you will continue to write articles like these for hobbyists! run 3

Tutorial: 2D Image Into Geometry
3 July, 2017
Tutorial

Nick Reynolds continues his pilgrimage, sharing another neat technique, which helps you to take an image and converting it to a cutout of polygons. Here he used it to cut out a Megascans atlas to simple geo. A very neat technique, if you like doing that amazing vegetation. Nick has been actually doing these “Tuesday-Tips” series for over 6 months! You can check out all of his previous tips at his Gumroad page.

Nick actually has a whole series of tips. He releases a new video every Tuesday, addressing some particular issue in the 3d workflow and providing his solution. The videos are very varied, covering a bunch of topics: from PBR to photoscans and scattering. We’ve worked with Nick to present some of his tutorials as videos on 80.lv. You will be able to download all related files (including the videos) over at his Gumroad. It’s completely free.

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2 Comments on "Tutorial: 2D Image Into Geometry"

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Alex
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Alex

Holy hell, this is Good! Coming from Max I’ve never heard about that.
Will be very useful for Leaves and anything generated in Substance, to bake branches

nbac
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nbac

is there something similar for 3ds max?!

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