Tutorial: 2D Image Into Geometry
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this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.

by Eric
1 hours ago

Bob would have been proud

by Krzysztof Czerwiński
6 hours ago

Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)

Tutorial: 2D Image Into Geometry
3 July, 2017

Nick Reynolds continues his pilgrimage, sharing another neat technique, which helps you to take an image and converting it to a cutout of polygons. Here he used it to cut out a Megascans atlas to simple geo. A very neat technique, if you like doing that amazing vegetation. Nick has been actually doing these “Tuesday-Tips” series for over 6 months! You can check out all of his previous tips at his Gumroad page.

Nick actually has a whole series of tips. He releases a new video every Tuesday, addressing some particular issue in the 3d workflow and providing his solution. The videos are very varied, covering a bunch of topics: from PBR to photoscans and scattering. We’ve worked with Nick to present some of his tutorials as videos on 80.lv. You will be able to download all related files (including the videos) over at his Gumroad. It’s completely free.


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Alexnbac Recent comment authors

Holy hell, this is Good! Coming from Max I’ve never heard about that.
Will be very useful for Leaves and anything generated in Substance, to bake branches


is there something similar for 3ds max?!