Tutorial: Animating Ryu from Street Fighter V
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Even Top Notch Artists will be replaced by AI. You have no idea what you are talking about. If you do, only very superficial. At the end you are only an employee. You dont have any contact or experience to the High End Echelons we worked on. In 20 years, 40% of workforce working today will be out of jobs. First we will get worldwide financial crash, then AI takes over. Admin will remember my words in not distance future.

by z35
6 hours ago

awesome :O

Don't work for me, loading freeze

Tutorial: Animating Ryu from Street Fighter V
24 October, 2017
News

Jonathan Abenhaim has shared a new guide that shows a way to animate a Ryu idle animation from Sreet Fighter V using the JAEGO 3ds Max rig available here

Looks cool, right? You can recreate the thing with the rig pack available on Gumroad.

JAEGO is heavily inspired by my love for the Low-Poly style. This character features a minimalistic look with a robust set of tools built into the rig, making it a lot of fun to animate!

WHAT YOU GET

JAEGO Rig (jaego_rig.max file) 

KEY FEATURES

  • Full Character Scale (scale up / down from root)
  • Squash & Stretch (head, chest, spine, IK arms, IK legs)
  • Soft IK / Knees & Elbows (prevents arms/legs popping)
  • IK/FK Match & Switch (blend or snap between IK/FK)
  • Auto Spring / Overlap (instant spring / overlap for accessories & body)
  • Designed for Keyframe Animation (not compatible with motion capture)

Jonathan Abenhaim 

Get the pack for $10

Source: ArtStation

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