Tutorial: Building Procedural Office with Substance Designer
Events
Subscribe:  iCal  |  Google Calendar
Las Vegas US   8, Jan — 12, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Bradford GB   7, Feb — 9, Feb
Latest comments

If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

by Imarhiagbe Jeffry
12 hours ago

this will be just perfect for my scene

awesome

Tutorial: Building Procedural Office with Substance Designer
7 July, 2017
Tutorial

Matt Parkin did a nice tutorial, talking about the production and the use of office Substance surfaces.

Matt Parkin shared another awesome Substance Designer pack in his Polygon Pilgrimage project (currently it has 1000 subscribers). So this very video shows you how these could be used and modified to fit your production. You can also download all the graphs and final outputs here.

Matt has been running Polygon Piligrimage for quite some time. He published a lot of very cool tutorials on a variety of topics, covering Unreal Engine 4, Substance Designer and other important tools. If you want to learn more about it, go to the official website!

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz