Tutorial: Character Creation with Maya
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
San Francisco US   18, Mar — 23, Mar
San Francisco US   18, Mar — 23, Mar
York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Latest comments
by z35
1 hours ago

awesome :O

Don't work for me, loading freeze

by Ádám Homoki
9 hours ago

Hi! No matter which platform you buying from, the environment is included. However I encourage using the Unreal Engine's Marketplace: https://goo.gl/7fHdtJ

Tutorial: Character Creation with Maya
12 June, 2018

I’ll show you the workflow on how to quickly and easily create realistic 3D character that will than be reusable.

1. First, we will see how to correctly export/import a model from Daz in order to use it as our start point.

2. Then we’ll block all the elements: posing, lighting, displacement, SSS etc… 

3. A big part is the creation of the clothing. I’ll show you how to model them directly in Maya with various techniques in order to have clean seam and borders. We’ll also use Zbrush to add extra details and folds and explain you the correct way to create Displacement map for Arnold. 

4. The other big part is about the creation of a long hair haircut using Xgen. Guides creation, maps, modifiers etc…

5. Finally, we’ll go in depth about all final details and lighting.

You can learn more about the guide here

Get the guide for $20+

Source: Gumroad

Leave a Reply