Tutorial: Creating Cinematic Cityscapes
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Doesn't they say the same thing about photography when it was emerging? ;)

Agreed. This is just depressing and is a detriment to society. If this keeps advancing at its current rate, good art will be so trivial to generate that it won't be special anymore. Art will slowly morph into a banal distraction, with creating an original piece being as easy as applying an Instagram filter. The role of the human artist will change from a craftsperson to someone who picks a bunch of parameters, gives it to the AI, and chooses the best output. This type of technology is a threat to the very existence of art as a craft, will completely devalue artwork, and will make the journey of training to become an artist obsolete. I hate these researchers for what they're doing to a field that I love.

I disagree. There will always be demand for real artists. Like any other digital software, this is just a tool with the possibility to help artists create compelling worlds faster and add realism that would otherwise have taken days to make using other methods. As a 3D character artist, I would love to use this to create quick backdrops to place my characters in to enhance final renders.

Tutorial: Creating Cinematic Cityscapes
5 June, 2018
News

Jama Jurabaev released a new tutorial pack that shows a way you can create cinematic cityscapes using Blender and Octane Standalone.

This pack also includes a bunch of stuff for you to create a cityscape of your own design:

  • 100+ 3D assets (Roofs, panels, pipes, scaffolding, water tanks and etc.)
  • 85+ ULTRA hires displacement maps
  • 3Dscenes + Photoshop files
  • 2 hours of narrated video tutorials.

Can’t wait to see what you guys can create with these.

Disclaimer: You are totally free to use these assets on your projects, but don’t forget to credit me if you are using them for commercial purposes.

Obviously, you can’t resell them in any shape. I know it sucks, but that is the way it is!

Jama Jurabaev 

Get the pack for $35+

Source: Gumroad

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