I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.
Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.
Josh Lynch made a detailed tutorial on the production of killer procedural materials.
Our old friend Josh Lynch has uploaded to his Gumroad a couple of new video-tutorials, which deal with the creation of a very cool ‘Wood Lath’ material in Substance Designer. These tuts cover the basic stuff like the reference, block out, as well as some more advanced stuff like the creation of grain simulator, the addition of surface wear and edge sculpting.
The first part of the tutorial costs $14 and the second – $25. You can grab this content over at Gumroad. The tutorial is not for the fainthearted. It is created specifically for users with at least an intermediate skill level.