Tutorial: Hexagonal Light Tiles In Substance Designer

Tutorial: Hexagonal Light Tiles In Substance Designer

James Emory has recently shared a tutorial on creating hexagon light tiles in Substance Designer.

James Emory has recently shared a tutorial on creating hexagonal light tiles in Substance Designer. The process here is quite straightforward, so you’ll generate your own tiles in no time. 

1 of 2

I was browsing through the Allegorithmic Mattershot instagram, saw some pretty cool looking tiles and figured they’d be simple to make and I could do a little tutorial over them. It’s not a perfect 1:1 recreation, but I don’t like trying to copy things 100% anyway. 

James Emory 

Overview

Tile samplers

The tutorial was originally shared on ArtStation
 

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more