Even Top Notch Artists will be replaced by AI. You have no idea what you are talking about. If you do, only very superficial. At the end you are only an employee. You dont have any contact or experience to the High End Echelons we worked on. In 20 years, 40% of workforce working today will be out of jobs. First we will get worldwide financial crash, then AI takes over. Admin will remember my words in not distance future.
Don't work for me, loading freeze
Matthias Wagner, a Senior 3D Artist at Crytek, shared a little tutorial on setting up realistic barbed wire in 3D. The artist worked on the window barricades for Hunt: Showdown. In fact, these barricades turned out to be quite useful when it comes to boosting gameplay variety and enriching scenes, so let’s learn how we can recreate something like that.
The Window Barricades are randomly placed on windows to block the player and give more gameplay variety each time.
Also, they were used to theme certain areas.
Below you can find a small tutorial on how I did the barbed wire. It made my life a lot easier.
So I hope it’s useful.
Windows: Marcel Schaika
Substances: Alexander Asmus
Rendered in CryEngine
Here goes the mini guide: