Tutorial: Interior Lighting For Futuristic Corridors
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Latest comments

Oh shit!

by S.K.O
1 days ago

VUE without competition

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Tutorial: Interior Lighting For Futuristic Corridors
12 August, 2019

Have a look at a new paid tutorial by Jan Urschel on spaceship interiors. The artist shared his approach to lighting and what role it plays in the design process right from the start. You will start with a simple 3D blockout and get a final cinematic frame in the end. The tutorial also discusses Octane 2019 for Blender 2.8.


  • Design process
  • Cinematic Lighting for interiors
  • Rendering and Materials with Octane 2019 for Blender 2.8 and Octane Standalone
  • Photoshop paintover

The tutorial will be useful for concept designers and other artists who want to learn about environment creation and a 3D-heavy workflow.


  • 2+ hour video tutorial with narration
  • 3D source files (FBX, ORBX and BLEND)
  • PSD file

Jan Urschel is a professional concept designer and creative director working in the film and video game industry (Captain Marvel, Ghost in the Shell, Rogue One and many more).

You can learn more and get the pack for $29 here.

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