Tutorial: Preparing a Real-Time Asset for UE4

Have a look at a one-year-old guide by 3D Artist to setting up realistic assets with the help of Maya and ZBrush.

Do you know how you can prepare a real-time asset for Unreal Engine 4? Have a look at a one-year-old guide by 3D Artist to setting up realistic assets with the help of Maya and ZBrush. Eric Keller discussed the full process, showing how you can turn your concept into a cool model ready for games.  

Join Eric Keller as he walks you through real-time asset creation for Unreal Engine 4 in ZBrush and Maya!

3D Artist 

Make sure to check out the channel for more tutorials. 

Published 01 March 2018
Arti Sergeev
Business Head