Tutorial: Seamless Prop Workflow
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Amazing stuff! I really enjoyed reading it!

by Delip Huges
1 days ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

by Sergey
2 days ago

Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте

Tutorial: Seamless Prop Workflow
13 September, 2017
News

Johnny M has shared the first in a series of mini “SnackSized” tutorials that focuses on different aspects of game development. The first guide will show you a way to create a nice prop.

I’m a big believer in the fact that in any given group of artists each person knows something or does something regularly that some other artist in the group desperately would like to know but doesn’t know to even ask! I think if we even spent an hour as artists watching our friends and colleagues just do their thing (Think like, the video game artist version of Jane Goodall and her chimps) that you would learn so much stuff you didn’t even think you needed to learn.

I’m excited to put out more stuff like this. My first year as an educator have been extremely eye-opening and enjoyable, I hope this helps someone out there!

Johnny M 

Source: ArtStation
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2 Comments on "Tutorial: Seamless Prop Workflow"

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stupidmaker@gmail.com
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stupidmaker@gmail.com

Substance painter solve this easily with a triplnar fill

stupidmaker@gmail.com
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stupidmaker@gmail.com

substance painter solve all these problem easily with triplanar fill

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