Hell yeah Titanfall 3
It looks very promissing, I hope it meets the demands, we should give indi studios a chance more often.
The team of FlippedNormals shared a quick guide which will show you a way of speeding up retopology. The thing is that this trick is not a common one, but it’s a real lifesaver, so let’s learn about it.
“In this Maya retopo video, we show you our top trick for speeding up retopo in Maya – Alembic GPU caching,” states the description. Sometimes your models are pretty heavy and if you’re working with a slow machine, you might face some problems.
What you need here is GPU caching. Why? Watch the video to find out.
You can find other videos from the team here. Discuss the trick in the comments below.