Tutorial: Texture Scanning With A Drone
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there is no need to create a vdb, but it works yes

by Laurent BIAL
1 days ago

Super taf! ;)

Ted Bundy's car? :D

Tutorial: Texture Scanning With A Drone
19 August, 2019

Grzegorz Baran has shared a new guide on texture scanning with a DJI Mavic 2 Pro Drone. The video  In this discusses the artist’s complete photogrammetry workflow for surface scanning with drones.

Basically, it shows how you can use a drone in daily photogrammetry workflow to successfully create high-quality materials. Please note that the workflow the artist presented is optional as there is no perfect solution.

Baran used a cliff wall surface as an example.

Details covered:

  • Introduction to the drone experience (equipment, landing pads, energy bank)
  • Surface capture with the Mavic 2 Pro drone (picking a right spot)
  • Shadow removal and image post-production with the PhotoLab2
  • Photogrammetry reconstruction in Agisoft Metashape
  • Creating, UV mapping and aligning the low-poly model around the high-poly in ZBrush (low-poly projection)
  • PBR textures baking in Substance Designer
  • Seam removal, surface fixes and material generation in Artomatix Artengine
  • Presenting material in Marmoset Toolbag 3 with the external HDRI map applied as a source of light

You can get more details here. Also, you can find the artist’s detailed photogrammetry guide here.

Simple River Stones by Stan Brown is a procedural material for your environments fully made in Substance Designer. The package includes a fully commented and organized graph for study and customization.

Any future updates are included and will be available for download in case they are released.

See the full description

Contact Stan Brown

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