Tutorial: The Marmoset Toolbag ROP HDA
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hi , i eanted to make your handgun in blender and i fell short on the top curved surface , how do you make that

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by Stijn van Gaal
1 days ago

yeah thats what I have as well. Its enough but in 2 years you'll probably want a little more. At least 32 gb ram for a little more serious work.

Tutorial: The Marmoset Toolbag ROP HDA
25 July, 2018
News
Tutorial

Paul Ambrosiussen has shared a new guide to using The Marmoset Toolbag ROP Houdini Digital Asset. The guide will tell you about an HDA that allows for rendering geometry and shaders from Houdini to the .mview format, or to a frame range of images. With this tool, you will be able to quickly see geometry and shaders made in Houdini in a real-time PBR renderer. 

The Marmoset Toolbag ROP Houdini Digital Asset (HDA) is a new ROP that allows for rendering geometry and shaders from Houdini to the .mview format, or to a frame range of images. This allows the user to quickly see geometry and shaders made in Houdini in a real-time PBR renderer. The tool features multiple parameters, allowing for a multitude of applications. In order to use the tool, a Marmoset Toolbag 3 license is required.

Paul Ambrosiussenfwf 

What are your thoughts? Discuss in the comments below. 

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