Tutorial: Toolbag 3 Skin Shader
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by Utsav singh
8 hours ago

your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

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Tutorial: Toolbag 3 Skin Shader
4 October, 2017
News

Joe Wilson shared a short video guide to using the skin/subsurface scattering shader in Toolbag 3. The artist goes over skin and a couple of other example material types.

The character was created by an amazing Magdalena Dadela. You can get the model on Gumroad.

You can find more Toolbag tutorials here.

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