Two Hundred People Fired From Telltale Games
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by Frank
6 hours ago

Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?

by Ronnie Ochero
9 hours ago

Hi, what version of blender does this work with?

by anonymous
14 hours ago

Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel

Two Hundred People Fired From Telltale Games
21 September, 2018

225 people fired, making the future of the studio extremely dark.

Gamasutra first reported that the developers of The Walking Dead series of games Telltale Games were shutting down. It was further revealed that the studio was not closed, but that 225 people were fired. The Verge’s sources say that the staff got no severance packages.

This leaves only 25 employees in the company. In November 2017 the management at Telltale Games fired 90 people.

USGamer has reported that upcoming The Wolf Among Us 2 and a Stranger Things adventure series have been canceled. There was no official statement from the company.

On September 25th we expect to see the next episode of The Walking Dead: The Final Season. Most probably the game will be released, thanks to the 25 people left at the company.

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